All kinds of games and features can be included in a Gather.town space; for example, participants can solve puzzles, play keyboard, collect word associations on whiteboards or listen to music – either on their own or with others. With the help of Ionut-Cosmin Popescu and Anna Müller from ServiceBureau Jugendinformation Bremen, we examined and discussed the possible uses and limitations of this tool.
Experimenting in and with gather.town for download